Tag Archives: Magick

Save-It Saturday: X-Babies Attack!


That is the card that I never imagined would be printed. The final card in the final official expansion set. Here follows the article that inspired its appearance in reality.


Risk Vs. Reward: X-Babies Attack!
By Rian Fike

Marvel Legends fulfills quite a few fanboy desires, not the least of which is a major upgrade in the power level of the X-Men. The new mutants are mighty good, especially the little ones.

Forty long months I have been patiently waiting for Domino in our game. When it comes to the mythological ladies, she is just my type: high contrast, luck based, and nearly impossible to kill. Now we get to turn her sideways Vs. System style, thanks to a 1-drop with a freaky little ability. Big fun comes in small cardboard packages.


Our tiny new Domino packs a large punch with her recovery ability, but you need to be rather odd to use it. Before we talk about where she will take us in the game, let’s see where she came from in the myths.


Neena Thurman plays well with others, but most of the time, she is a freelance mercenary. Domino is an independent artist, and her medium is murder. She was born as a custom-engineered biological killing machine. Project Armageddon created her as a deadly human hybrid. The hideous experiment was an attempt to manufacture the perfect weapon. X genes were exploited with disastrous results.

Neena was one of only two surviving test organisms. Chalk-white skin, awesome black eye-patch, and the uncanny ability to be in exactly the right place at the right time. She was rescued from the nefarious laboratory and placed safely in a nurturing monastery to grow up. Domino eventually emerged into adult life and became a dynamite addition to the X-Force.


As a member of Cable’s Six-Pack, the black-and-white hottie could really save the bacon when necessary. Her mutant abilities kick in subconsciously when she is in a dangerous situation. Domino cannot specifically control her luck powers the same way Longshot can, but when she is around, things always fall into place.

In Vs. System, that means she can keep herself and Cable flipped face-up at the beginning of the recovery phase every turn. There is only one catch. Your deck must have a built-in oddness about it. Check out Domino’s text:

Domino, Neena Thurman

Cost: 1

Team Affiliation: X-Men

Whenever a Cable or Domino you control becomes stunned, reveal the top card of your deck. If its cost is odd, recover that character at the start of the recovery phase this turn.

2 ATK / 1DEF

My personal oddness often revolves around 1-cost Vs. System characters, and now they fulfill Domino’s board-maintaining probability powers. Before we jump into the construction of a deck to showcase this former test-tube baby, let’s look back at a list that caused some serious wailing at Pro Circuit Indianapolis 2007. We can use it as a basic template.


Phou Phommavong

5th place on Day 1, 21st overall

Pro Circuit Indianapolis 2007


14 Kree Soldiers

3 Owen Mercer ◊ Captain Boomerang Jr., Prodigal Son

2 Faust

3 Technocrat

1 Thunder, Anissa Pierce

1 Halo

1 Wylde

4 Kimiyo Hoshi ◊ Dr. Light, Sunburst

Plot Twists

4 Booze Elementals

4 Forged in Crisis

4 Batman and the Outsiders

4 Truth and Justice

4 Recruiting Drive

3 Poker Night


3 Hala

1 New Baxter Building


3 Ego Gem

1 Reality Gem

Phou’s metagame masterpiece took our beloved Kim Hoshi to a place that I was not sure she could go, and it will remain forever as an inspiration to weenie lovers worldwide. It serves up a swarm of 1-cost characters to fuel the blinding glory of the female Dr. Light and her Outsiders tricks. Let’s translate it into baby talk using only Marvel Legends cards.


X-Babies Attack!


12 Multiple Man, Army ◊ Madrox

4 Domino

4 Cable, Nathan Summers

4 Wolverine, Logan

1 Jubilee, Mallrat

1 Shadowcat, Phase Shifter

1 Blink

1 Nightcrawler, Man of the Cloth

1 Bishop, Time Cop

Plot Twists

4 Bodyslide

4 Mobilize

4 Fastball Special

3 Battle Tactics

3 Healing Factor

3 Berserker Rage

3 Sneak Attack

3 Adamantium Claws

2 Overwhelming Force


2 Xavier’s Institute of Higher Learning

Phou’s OutSoldiers deck uses Kree Soldiers as fodder for a team-attacking character advantage. X-Babies are going Madrox. Multiple Man is back with a printed X-Men affiliation, and he loves him some Fastball Special. The OutSoldiers bounce guys back to hand to fill the red card requirements of the focus on swarming. X-Babies will rely on recovery to keep the characters on the table each turn. Phou’s win condition was total board control with Kim Hoshi. Domino is aiming for beatdown and burn with Bodyslide.

Cable is a perfect fit for the X-Babies deck. He appeared as an infant in Cable and Deadpool #7, and he has a sweet little 3-drop that rocks. Here is his heated text:

Cable, Nathan Summers

Cost: 3

Team Affiliation: X-Men

When Cable enters play, target opponent loses 1 endurance for each X-Men character you control.

5ATK / 4 DEF



With a mom like Madelyne Pryor, it was inevitable that Nathan Summers would come out looking good. Cyclops is his father, so you know he is a gifted child. Marvel Legends gives Cable his eagerly anticipated Vs. System debut. Bodyslide makes him an intriguing addition to any deckbuilder’s repertoire.


Plot Twist

Cost: 3

Play only if you control Cable.

Remove target non-stunned character you control from the game. Its owner puts it into play at the start of your next attack step.

That means that Cable, Nathan Summers could swerve out of the game during the draw phase and allow another copy to be recruited. If his playmates have formed a kiddie six-pack to greet him, he will burn for 7. Then the fresh copy can Bodyslide out and return at the beginning of your attack step with its temporal twin. The first copy grabs another 7 opposing endurance, followed by 8 more from its parallel partner. That’s hot stuff.


In the myths, Cable can slip in and out of time. He spends his days trying to save the world by altering history. That is a sticky business, but it allows more costume changes than any comic book character I can think of. Whenever and wherever Cable shows up, he is always sporting a sharp new outfit.

There are only six cards in the X-Babies deck that have an even cost, so Domino will be a near lock to get lucky. The new Battle Tactics that the X-men have been given are like a turbo-charged Combat Protocols, and they cost 2. Overwhelming Force allows the team-attacking toddlers to remain unstunned, also at a cost of 2. The single copy of Bishop, Time Cop is the 4-drop babysitter. If you let Bishop try the Bodyslide, the kids will laugh their way around the table screaming “+4 ATK!” for the whole turn.


No X-Babies deck would be complete without a little Wolverine. The Logan version is back in Marvel Legends, and for a 3-drop, he is a really big boy. Scruffy may actually become the favorite win condition of the deck. He has some major ATK pumps that last an entire turn. The nursery includes toys that keep him from being stunned, recover him when he is, and ready him for a fur-flying finish. A small set of adamantium fingernails are poised to rip big holes in opposing characters and endurance totals. Wolverine’s Berserker Rage is about to arrive as a viable Vs. System strategy, and the X-Babies deck is only the beginning.

I have no idea how well the tiny tikes will hold up against proven classic decks. I can’t tell if there will be equally massive forces to oppose as the other new Marvel Legends creations crawl from the incubator. The only way to find out will be to build the deck and give it a go. I leave the little mutant rug rats with you now so that you can help me test them. We will say goodbye with a quote from Cable himself. When Nathan Summers revived Apocalypse in order to unite the X-Men against a common enemy, everyone called him crazy. His response?

“The risks are worth the rewards.”

Rian Fike is also known as stubarnes and he has a kitchen table in his crib. If you do some testing with the X-Babies in your playpen, send the results to fullbodytransplant@dadeschools.net

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Filed under Comic Books, Save It Saturday, Vs. System, X-Babies

Squirrel Girl: The only character ever to use a Vs. System card in panel.


Check back here tommorrow for the second half of the full first appearance of Squirrel Girl, but now this.

Yes it is true. Only one character in the entire history of comic books ever used a Vs. System card to size up an enemy. Doreen Green, you are a true hero.

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Happy Square Root Day!



Today is auspicious. It is only the third Square Root Day of this millennium, and it may be the last.

The date? 03/03/09. Powerful number.

Here are the others. May you live to see many more.










Much love to fractalhead and defianttoconformity for the artwork.

Party on!


Filed under Magick, The Interwebs Rock!

The Best Writing I Have Ever Found.










by Revd. MC 900ft. Escher and Irrevd. Hacksaw.

(It takes a securely skewed stance, and a slight saugagery of the synapses, but this is it. The best writing I have ever found. We will start with The Fool, since I just pulled it for myself.)


The Major Discordia


An Erisian Tarot

–>”Big weighties”

Here are the descriptions for the Major Discordia, the top 22 philosophical constructs that were too big, too weighty, or just the wrong shape, to fit into the regular, mundaner suits. Have at. If you look carefully, you will see a bald eagle eating a small politician.

The Sucker

@c 0 FOOL @section Fool: Legionnaire of Dynamic Discord / Little Deluded Dupe @c Two half-figures playingcard facecard-style @c joined, one with L of D D on the front of his shirt/uniform, and the @c other just now noticing L D D on the back of his, KICK ME -style.

“We have met the enemy, and he is us.”

Pogo, Walt Kelly

“The danger is obvious in that the hero generally makes an apparently quite trivial mistake and then must make extraordinary efforts to save himself from the effects of these few trivial errors. One more wrong step and all would have been lost.”

Hidden Symbolism of Alchemy and the Occult Arts, Herbert Silberer

“I never studied Law!”

Bugs Bunny, not following the law of gravity

Young farmhand called to service beats his plowshare into a sword (and, afterward, beats it back). Disorder erupts, and mountains are no longer mountains, never were. But first, at the very breaking of the dawn of the breaking: this. Who the adventure is about to happen to.

Come spring, motivated zoners trickle out of the stonework, handing out religious tracts to streetcorner passersby. Another threshold, the first blaze after eclipse totality. Those ecstatics so affected may become the wards of the church or state…

But everybody’s getting a little cabin feverish, restless, reckless. Time for spring tonics, spring cleaning, spring-in-one’s-step. When the ice breaks: molasses blood thins and flows. Allow it a little longer to reach the brain.

The foolishness could be just a minor blind spot, the unexpected may be well nigh unexpectable.

No shame.

DivMean: Regarding a material question, foolishness (no, really, run-of-the-mill foolishness). Regarding a spiritual question, aspiration. (Another reason not to waste the tarot’s time.)

Revd: Delusions of grandeur, e.g. Fool as materia prima, yeahyeah, rahrahrah. You were thinking maybe undyed silk, uncarved block, fashionably rustic? Consider the elemental/excremental shit-and-piss chaos where worlds hatch and howl, terra foetida, rotting compost, an artist’s pottagey oil paints, a contemplation so acute in its melancholy as to be redeemed in creation through sheer force of longing — alchemical putrefactio, nasty enough that it’s a bit of a curveball already that anything can be wrought therein?

Which reminds me, there’s something to be said for reading the Tarot trumps as a countdown, 21 to 0, the Fool being where one finally loses some of that egregious garbage. “Take off, eh?”



(Now the Nine of Cups, the last card I pulled today.)

Goldfish of Water Coolers

“There’s no governor anywhere.”

Chuang Tzu

“By doing something incomprehensible, you place yourself outside their magic, and then they lose control.”

Andrea Juno (interviewing Boyd Rice), Re/Search #11: Pranks

“We’ve got the second law of thermodynamics on our side!”

Discordian proverb rallying cry

“‘Tis an ill wind that blows no minds.”

Sri Syadasti, quoted by Eris in Principia Discordia, Malaclypse the Younger, K.S.C.

“If the telephone rings today….. water it!”

Rev. Thomas, Gnostic, N.Y.C. Cabal

Innocent pure radiant ecstatic gentle weirdness. Uncommodifiable revolution. Shenanizens. More like “reversing authority” than “Authority Reversed.” Not: being in contention with Authority; just, by declaration: there is no authority. “Okay. Poof! You’re a milkshake!” Greyface made wheyfaced? Just letting the wheel stop here, thank you.

DivMean: Meditative second-nature spontaneous curious liberation. Complete lovable playful happiness. Spiritual wellness. Some egocentrism? Well, without which not! A consistent foolishness is the harpsichord of surreal minds.

In all likelihood, the ‘reaubot is acting stupid as a coping mechanism — that stuff eats them, too.  The bureaucrat is the gander for which Discordianism is both the goose and sauce. Hint: puppeteer them with your knowledge of their stimulus/response tables. Be anything they don’t have a standard procedure for — or, conversely, be multiple things they have contradictory standard procedures for. Render unto Caesar that which will blow Caesar’s mind, and snatch some official-document rubberstamps while you’re there.

Revd: spectacular, fiery, pleasantly nihilist, violent, vivid insurrection. The pursuit of Liberté! Loyal beloved comrades, mystic guerilla chanting, occult daggers, red flowing silk, black flowing ninjas, erotic midnight conspiring, psychoactives on wheels – on horseback.

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Filed under Magick, Rambles

Expanding Promethea.



Those are three of the original construction sketches from the Promethea cold-cast statue. I found it on the blog of J.H. Williams III, and the originals are for sale in his store if you have the cash for the ultimate holiday gift.

The structure of the Promethea myth lends itself very directly to a set of Vs. System cards. It has enough dense source material that it could actually become an entire expansion set. It also opens the doors of perception for crazed creativity.

We got this brilliant nudge in the comments, from I Avian:

Promethea is genuinely fantastic work of art. Moore did things with words and pictures that you simply could not do in any other medium.

Suggestion for the fan set: Plot Twists for each of the Tarot Cards, Locations for each of the Sephiroth, and Equipment cards for each of the Magical Tools. (Even if they’re only metaphorical locations and items… maybe even a “symbol” keyword?)

That’s why I love this community so much. You guys always stretch my limits and take me places that I might not have found without you.

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Thursday Thirteen: Protected By Angels?


(Space Bears by Juvaun Kirby, from Upper Deck’s Vs. System) 

I swear there are forces outside me that are guiding my shoes to step in EXACTLY the right piles.  And then I figure that my self is probably big enough to absorb everything outside of me anyway.  So I scamper off in my mind and discover a whole new corner.  I absolutely adore new explanations of life and how to live it.  Yesterday I saw a bumper sticker that said “Protected by Angels”.  I know the feeling.  Today, again on the way to work, the exact same car was stopped in front of me at a red light.  Sixty seconds earlier or later, and I would have not gotten the same synchronicity.  So I decided to jot down thirteen explanations for the phenomenon.

  1. Angels are formed by swirly vortexes of luck.  Being in the right place at the right time is a skill, if you can follow the invisible connections that join every thing to every other thing.
  2. We have spaghetti straps of love stuck to our shoulders.  This is a little bit like karma.  Everyone who is thinking good thoughts about you is sending you good vibes.  If you build up enough of this positive energy around your head, you will turn to look just in time to see the perfect thing.
  3. Desire attracts.  There is a very interesting theory that we always get what we really want.  Your deepest desires have much more chance of happening, since you want them so bad.  Not many people can understand that, since they don’t really know what they really want.
  4. This is God’s ant farm.  Who knows?  I tend to think we are all wrong, so this one has as good a chance as any.
  5. There is no spoon.  You are a brain in a jar in my lab.  There is no way you can prove to me that you are not.  When you feel angels protecting you, you are having a real good trip.
  6. Our selves play dominoes all over the place.  Like, if there are parallel universes created from the temporal branches proceeding from each moment, then the wings are created by all my other possible actions.
  7. Some people just can’t let go.  Maybe the whole ghost thing happens when someone is too attached to the human with all its exquisite beauty.  Many cultures have believed it, so there has got to be something to it.
  8. The human brain can create its own reality.  We cannot escape the images of the angel in this culture.  The pictures are everywhere.  What we see is what we get.
  9. Rationalization is fun.  Saying “I accidentally stepped out of the way at just the right time” is fairly boring.
  10. Space Bears!  That’s right.  You knew it was coming.  Aliens.  They are everywhere, and when they are not conducting their pointless probing experiments, they are angels.
  11. Animal totems ROCK!  I have merged with squirrels.  Maybe the angels are human/bird hybrids who were really curious about the sensation of flight.
  12. There is a war in heaven.  Tom Robbins had the best version of this in his masterpiece called Fierce Invalids Home from Hot Climates.  He talked about the neutral angels.  Some of the funniest profound prose ever.
  13. I am an angel myself, and we protect our own.  It always feels good to belong to an exclusive club.  Whatever feelings make you feel best, those are the feelings you should practice.  Give yourself permission to choose the explanation of life that serves up the most bliss inside your little angel heart.  You’ll be glad you did, whether it is “true” or not.

Now you know where angels come from.  As soon as you come down from the heights of inspiration, write your own list of thirteen things you like to groove on and link them here: www.thursdaythirteen.com


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Thursday Thirteen: Secrets of the Tarot.

2swords 2wands 2disks 2cups

(The wild deuces of the Rider Waite traditional deck from http://facade.com/tarot/)

Tarot cards are a little set of symbols that have brought big fun to my life.  Their origin is a bit hazy, and the controversy surrounding them is plain crazy, but they are undoubtedly one of the premiere sources for distilled archetypes of the human condition.  Today I will give you a short introduction in 13 chunks.

1. Tarot uses numbers as symbols.  The twos I used for the opening illustration for example?  Well, what does a two feel like to you?  A relationship?  A difficult decision?  A matched pair?  Every number is charged with a parallel meaning, and every individual can figure it out in a personal way.

2. Swords are thoughts.  We think, therefore we are.  Our mental faculties often get the better of us.  The swords of Tarot focus on the immaterial, cold, calculating processes of the brain.

3. Wands are impulses.  We are willful creatures.  We want.  We have urges.  We enforce our power over others.  We dominate the world around us.  The wands bring our hammer down.

4. Disks are physical.  We are born of the Earth, and we return to the Earth, and in between we play with stuff.  Material blessings and curses are represented by disks.

5. Cups are feelings.  We get swept away by emotion.  The cup is full, the cup is empty, and our heart washes back and forth along with it.

6.  As a basic set of symbols, Tarot can be customized.  One of my favorite decks is the William Blake Tarot, by Ed Buryn.  Ed is the coolest of people, he used to live here in Miami, and he translated the traditional suits like this: Swords = Science.  Wands = Poetry.  Disks = Painting.  Cups = Music.

7.  There are some exquisite decks out there.  We adore the artistic interpretation involved in an original version of the Tarot, and every year there are whole new sets of eye candy to wallow in while we randomize the symbols into timeless truths.

8.  Tarot is copyright free.  I like this one a whole lot.  Whoever invented Tarot did it before the age of greed.  And it turned into the 52 card deck of playing cards we use for Poker and Crazy Eights, which is also copyright free.  Lovely.

9.  Someday I will create my own version.  It may not happen soon, or it may be my next project, but I will complete the exercise.  Maybe a superhero version, maybe modern movies, maybe pure metaphysical symbolism.  When it grabs me and sweeps me away, it will be done.

10.  Tarot creates a new profound poetry every time we spread the cards.  We don’t use it to tell the future or to uncover secrets.  We use it for customized interpretations of our place in the Universe.  It is a set of symbols that combines to speak.  Like everything else in life, you can hear it as a wonderful song or as incohesive noise.

11.  Tarot gives people an excuse to believe in magick.  You fake it until you make it.  And then it is as real as anything else.

12.  Tarot trains the brain to see symbolism in every phenomenon.  I love living like that.  Imagine what it would be like to receive enlightened wisdom from a random rock on the side of the road.  There is deep meaning all around us, since all meaning comes from within.

13.  Tarot gave me something to Thirteen!  The number 13 card of the Major Arcana in Tarot is about fresh starts.  Since it is the last entry on today’s list, I guess I better go figure out what I can start up brand new for the first time.   If it is something I can share with you, I will use it for next week’s Thursday Thirteen.  See you then.


That’s the 14, sometimes called Art.  Create your own translation from one dimension to another, number it to thirteen, post it on Thursday, and link it here: http://thursdaythirteen.com/


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Last Day of School + Winter Solstice = Pandemonium.


(Maddie Magick, by Greg Land, from Upper Deck’s Vs. System, the best trading card game in the history of mankind.)

Dear Friends, it is here.  Holiday break!  Nina and I will be channeling the spirit of Madelyn Pryor, immersing ourselves in the transformative fire of our love, until we surface again on December 25th for the family gifting ritual.  All the clocks in the house will be turned off.  Most of the party will not be able to be translated into human language, but I will leave you with a tiny taste of what we will be doing, in music.  This is a little bit of what it sounds like when we get off metaeuphorically and reconnect to the source of all things holy.

I should be able to resume the blog in a few days, but you never know what form I will be taking after she gets done with me.  See you then, have a spectacular solstice.


Filed under Weekend in Heaven

It worked!


(Promethea Saves, from http://carrie-ko.deviantart.com/)

Whew.  24 hours later, and I feel 144% better about life.  I had a rough day at work yesterday.  So much has changed, and the school that I used to love is decaying around me.  One of us three remaining founding members of the faculty bailed out.  Tuesday was the first day without him.  I rolled around in the blues for a bit, went to a hockey party, and then the magick came all the way back.

Thanks to Promethea, of course.

Here’s the sequence of events.  im_all_noobish posted pics of the new Giant Size Coming of Galactus set.  The pics showed us the new planet trip, including the new Broodworld.  Flashback81 said “Broodworld?  It looks more like Stu’d World!”

And he was right.  The 1-cost Army pinata/planet card inspired me.  It gave me my heart back, and I burned baby burned.  The whole random planet mechanic got my soul spinning back into the magick of the myths.  Promethea is my favorite, the only comic book in the whole world that I know inside and out.  Dreaming of the ways that our new planet cards would work in Alan Moore’s masterpiece healed me completely, and there is a New Day Rising today in my head.

In case you don’t know about Promethea, Matthew Craig did the sweetest review ever.  It has always captured the essence for me.  Enjoy this excerpt:

What if stories could walk the Earth?

Promethea is the tale of Sophie Bangs, a quiet college student with a trampy mother and a sarcastic best friend.  In the course of writing a college paper on Promethea, a fictional character that had appeared and reappeared throughout history in different guises, Sophie discovers that Promethea is very real. Sophie learns that Promethea can be brought into the real world through the act of telling her story…but that she needs a human host to make it work.     

Cue legions of demons, trying to stop Sophie from becoming the new Promethea, while the last surviving host tries to enlist the aid of all the Prometheas that have gone before. Throw in a multiple personality mayor (whose psyche is so fractured, even his personality facets have their own problems), a science-fiction New York, with flying cars and floating billboards (with comicbook advertisements – how fictional is that?), and a team of white-collar adventurers who are really just Five Swell Guys, and you have the first chapter in the story of Promethea.  While the comic has a lot of the trappings that one would normally associate with superhero books – secret origins, special powers, nefarious villains, corsets, and so on – Promethea is really about other, more enlightened things.  

Promethea is probably the single best new comicbook of the last ten years.  It’s certainly the most beautiful. J.H. Williams, Mick Gray and Jeremy Cox provide the acme of artwork. Even when depicting the “real” world, the pages exhibit a stunning depth of field, and a mastercraftsman-like attention to detail. Williams, Grey et al. play with the page layout as often as not, giving the comic an aesthetic freshness that even the better of the more traditional books lack.    

Promethea is a visually stunning book which can be read on as many levels as you feel you need: as a straight adventure book; as a meandering journey through the imagination; as a philosophical and magical primer; or as the happiest, most hope-filled book this side of The Little Book of Calm.  However you read it, make sure that you do, for Promethea is probably the richest, smartest, most worthwhile comicbook this writer has ever read. It’s funny. Intellectually, it takes you places that you might otherwise pass by.  It makes the world a better place.     

In short, it’s magic.

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In the Midst of Madness and Magick.



The top two are Don Maitz, the bottom one is Tom Kidd.  Both were produced in the mid 1990’s.  The world made a little more sense back then.  Now I am not so sure.  When I get home to the Love Grotto, everything is still paradise, just like those paintings.  When I go outside into the “real” world for the paycheck, I find a big mess.  Madness takes many forms, some I like and some I don’t.  I just need to keep my focus and continue to use magick as my guide.

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From imagination to reality, in a bunch of easy steps.





(Tundra Kavu models by me, random supporting sculpture by Nina)

“The temple represents the external Universe.  The magician must take it as he finds it, so that it is of no particular shape.

There may, however, be some choice of rooms; this refers to the power of the magician to reincarnate in a suitable body.”

Aleister Crowley, Book 4

That is one corner of our living room.  The critters are Tundra Kavu.  It went like this.

Wizards of the Coast created a new imaginary species for their trading card game.  They called the creatures “Kavu”.  Matt Cavotta got an art description for the one that lives on the Tundra.  Nina and I fell in love with the card, immediately upon busting the first pack.  I surfed around the interwebs and found Matt selling the original painting.  I purchased it for myself for Christmas.  I attended the Summer Arts Institute at the University of Miami.  We created molds to fill with glass.  I filled my molds with wax and plaster and melted soap as well.

A small herd arrived in response.

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Filed under Art I live with.

The full body transplant experience.


(photoshoppery of real plastic body armor by Rian Fike.)

The full body transplant experience grows from the urge to become the object of your desire, to merge completely into one glowing entity, to be totally in love. Not love like hearts and possessions, but love like fire.

Nina and I met under a full moon on Miami Beach at midnight, and we recognized each other from twelve previous lifetimes together. (I wrote a short story about the other lifetimes, but I forgot where I put it.) We were each accomplished Chaos Magicians, and we were both filled with the most insanely intense desire for each other.

We knew this was the one, so we waited. We waited one entire year before our first kiss. Magick often involves sacrifice, and the power we were building was focused on one of its most exalted rituals. We were going to switch bodies.

I am not one to switch and tell, but I can share some of the side effects. We began to release the exact same pheromones. We could talk without words. Sometimes our faces disappeared when we looked into each other’s eyes.

We have never sought a scientific explanation for the experience, but one day I was pixeling around with Photoshop for the next wave, I hooked up with Nick Herbert and his Quantum Tantra trip. Nick is the real deal. His experiments with the accelerators at Stanford have combined with the confirmed existence of the quantum dimensions of other realities, enough to hear an echo of the full body transplant experience in deep physics. Yes, it is very possible that the human mind is a form of consciousness that can “switch bodies” with any other physical structure, including inanimate objects. If the thing you are joining with is on the other side of the Universe, all your transportation problems are solved.

This quantum effect creates very very dangerous possibilities, but it also solves all problems associated with ethics, and Nick Herbert calls it the Golden Rule 2.0. When he was nominated for the Nobel Peace Prize in response, he actually used some of my illustrations in his presentation. You can click over to his site for more information…

Here’s your link, merge at your own risk:


I know it is possible to switch bodies with someone or something else, I’ve done it.  I can’t give you detailed instructions, but the first step is the courage to give yourself permission.


Filed under Art I live with., Full Body Transplanting, Rambles