Tag Archives: xmen

High-pitched Squeals.

x-babies x-babies

“I wake up dreaming again.”

– Little Feat

I am done pinching myself. That card is real. The one deck archetype that I created all by myself, immortalized on official Vs. System cardboard. Life just keeps getting better for me. Being human in 2008 is simply exquisite.

One of the ways I maximize the human experience is a sort of deep reflection coupled with the urge to figure things out. So why do I like the X-Babies so much? I wonder.


I think one of the main attractions to Chibi characters is the sense of vibrant color that youth infuses into the grey mental objectivity of adulthood. I don’t ever want to grow up.


Kids retain an essential purity. People can be so cruel. They often grow increasingly ugly in attitude and perspective. Youngsters start fresh, and they represent the hope of remaining uncontaminated.


I also adore flying eyeballs, so I guess a certain quest for philosophical simplicity may be in play. I love to distill things down until they are a single point. Then, when I return to the complicated experience of humanity, it looks like a little child all over again.


That’s a photo of my classroom this morning, and it brings me to one more reason that I will always dig the X-Babies. Today I am teaching computer theory to second, third, and fourth graders. I explain how a silicon chip converts binary codes thanks to the ability of their individual atoms to be programmed to stay “on or off”. You can see the fabulous drawings that one class of seven-year-olds did scattered around the tables. Want another second grade artistic interpretation of the atomic-level workings of computer memory? Okay.


That, however, is not the thing that I feel every time I see the X-Babies bursting forth from their new Vs. System card.

When my son was four or five years old, I taught him about atoms. They are spinning bits of matter that are really made of energy, and there are no batteries inside. He figured out, in true X-Baby style, what that means.

“God is in the atoms!”, he said.

It was the best explanation I have heard, and I have been squealing like this ever since.


Filed under Comic Books, Vs. System, X-Babies

Thanos Turkey with Currs Stuffing and Fresh X-Babies Attack Sauce.


That was last year’s Vs. System Thanksgiving feast, live on the mothership. I was playing as the newly released Galactus, and my three wonderful children were running hordes of one-drop army dudes to swarm their father into submission. You can click that link to see the decklists and the final results. For the Feast of 2008, we have a fresh recipe from the other side of the Atlantic.


The center photograph is the actual gamestate that Joe “lordoflimbo” Clarke found himself in on turn six the other night in Britain. How in the world could so much stuffing come out of a single 60-card deck?

Before we start, you will need to know where to find the mythical Currs to stuff your bird. This is from the official Marvel Comics’ continuity book:



Home World


First Appearance
Annihilation: Silver Surfer #1, (2006)

Distinguishing Features
They use sensory like tentacles to find their way through the cosmos. They are only found in packs of threes and are attached to each other by a glowing umbilical cord.

Physical Description
Dog like creatures with no eyes.


That’s the meat of the deck, allowing the Thanos Turkey to spill its juicy bounty all over the board. Here is the actual recipe, by the Jankmaster Chef Joe Clarke himself. I hope you are hungry.

Thanos Turkey with Currs Stuffing
25x Currs, Army
4x Thanos, The Mad Titan
4x The Captain, Can’t Remember His Real Name
1x Sinestro, Yellow Lantern

1x Mind Gem

4x Genosha
4x Birthing Chamber

3x Carrying the Torch
4x Annihilating Conquest
4x Strategic Thinking
4x Heroes of Two Worlds
4x Invasion Plans

Basically, you want to mulligan for what feels right. It isn’t a specific condition, but if there was ever an auto-keep. It would be Thanos and a Genosha.
Turn 1
Play Currs.
Turn 2
Play Currs
Turn 3
Play Thanos
Turn 4
Play The Captain,
Naming The Captain/Annihilus
Turn 5
Step 1 – Play The Captain.
Step 2 – Name The Captain/Annihilus/Magneto
Step 3 – Name The Captain/Annihilus.
Step 4 – Activate Genosha drawing 4.
Step 5 – Activate Thanos, to re-use Genosha. Hopefully KOing a duplicate Birthing Chamber.
Step 6 – Use all the Invasion Plans you have.
Step 7 – Go into combat with the Currs.
Step 8 – Power-Up all your Currs, as it is the only reliable way of filling your KO’d pile with them.
Turn 6
Step 1 – Activate Thanos putting Genosha back in your row.
Step 2 – Recruit Thanos.
Step 3 – Use Genosha.
Step 4 – Let your opponent build
Step 5 – Play all available copies of Strategic Thinking.
Step 6 – Name The Captain/Annihilus/Magneto/Currs
Step 7 – Name The Captain/Annihilus/Currs.
Step 8 – Let some Currs resolve, until you have 6 characters in play.
Step 9 – Activate Birthing Chamber.
Step 10 – Activate Thanos, re-using the Birthing Chamber.
Step 11 – Let all the other Currs resolve and bring in as many as you can.
Step 12 – Play all the Annihilating Conquests you have available.
Step 13 – Profit.
Usually, about 10 Currs come in for free. A really good draw can get you somewhere in the region of 14. Don’t worry about having enough draw.
Thanos with Genosha is something really really special.
Really really special indeed, just in time for Thanksgiving. I have always adored Thanos. Especially as the boss in the original Marvel Super Heroes game on Playstation One with Thanos chicks and everything.
Which brings us to the sauce.
My friends, that is the flavor. It is the last card in the new Marvel Evolution set, which for all we know will be the last Vs. System set ever printed. It tickles my soul. See, if you click back over to last Thanksgiving, you will remember my mutant mashed potatoes that eventually evolved into the deck named “X-babies”. It was the first recipe that I created completely from scratch, and it made me the Marquee Champion of Miami before it went on to worldwide fame and fortune. Here, on Thanksgiving day, I would like to give thanks to Ben Seck and Billy Zonos for naming the final card in the MEV set in my honor. Not only will it fit perfectly inside every Vs. System dish I have ever cooked, but it stuffs me full of delicious bliss. Happy Thanksgiving, to one and all.


Filed under Vs. System

Going Rogue.


That amazing upgrade to the girl with the ultimate empathy powers was drawn by jollyjack, and it leads me to a major collision of mythological loyalty.

Squirrel Girl, Longshot, or Rogue?

When it comes to the best first turn play in the history of Vs. System, that is my dilemma. I love them all with all my heart. Mulletman and Bushy Tail both feed my taste for one-drop army candy swarms, but I have always had a huge soft spot for Rogue alongside mad respect for the advice of the Pro Circuit Champions of the game.

Enter David Leader.


The man they call “Disney” is as good as it gets when it comes to real strategy theory. Our new Rogue card actually caused him to gush. Her ability to create massive resource acceleration is taking off the gloves and teasing me with my favorite white-striped Southern Sweetie as an alternative to my usual weenie-fest on Turn one. It all revolves around the new mechanic called Shift, and David Leader explains how good it can be:

Turn 1: Shift counter on Shadowcat.
Turn 2: Proteus, add Shift counter to Shadowcat.
Turn 3: Shift out Blink and any other 3 drop (2 resource points), exhaust Proteus to add a counter to the other 3-drop (hopefully Iron Man), pay 1 to bring in Shadowcat, exhaust to bring in Blink, put down your 3 drop. If it was Iron Man, stun your hunted and drop a 2-drop.

As for drafting Shift, it’s like Boost; even if I’m not playing those teams, I want some of it in my deck, because it helps solve one of draft’s biggest potential issues: failing to use all of your resource points typically results in a loss.

And I do agree that Rogue is the best Turn 1 play ever.


So there you have it. The godhand of Shift domination, a reason to draft toward it, and the thing that is driving me more mad than ever.

Squirrel Girl, Longshot, or Rogue?


Filed under Vs. System